洛克人指令任務

洛克人指令任務

洛克人指令任務和歷代《X》系列設定在22世紀不同,洛克人指令任務的劇情放在了更加遙遠的22XX年。100年後,西格馬已經不復存在,反亂獵人和反亂者戰鬥的宿命卻依然在繼續。

劇情

一顆小行星墜落的碎片墜落到了太平洋中,在碎片中,人們發現了一種未知的能量礦物——ForceMetal。經過初步調查,ForceMetal可以大大增強半機器人的能力。當局在隕石的墜落地點建立了用於挖掘礦石的巨大人工島,並輸送大量半機器人到島上進行開採工作。然而,一段時間後,島上的半機器人發生了暴動

,將這些暴走的半機器人認定為反亂者後,反亂獵人組織派遣X和ZERO前去調查該島,卻發現島上已經形成了頗具規模的叛亂軍,X等人不得不在收集同伴的同時在島上孤軍奮戰……總體來說,洛克人指令任務的劇情只能用“中庸”來形容,雖然小亮點不斷,但貫穿《X》系列的精神——人類和半機器人的對立,在本作中幾乎沒有出現。洛克人指令任務的劇情更像是一款普通的RPG遊戲,這是本作中較為遺憾的一個缺點。

官方密碼

Figurine Passwords Figurine Password Password

X 19670801 73001472

Zero 33515937 29290141

Axl 44527839 38184155

Marino 20040729 02098772

Cinnamon 10950508 92106548

X Fire 32603260 19690831

Massimo "Hyper Mode" 82536252 47722361

X "Victory Pose" 78523511 44162918

Black Zero 69203600 72443102

Axl "DNA Change Pose" 46925056 91327856

Cinnamon "Hyper Mode" 31415926 19837556

Marino "Hyper Mode" 19780506 87352041

晶片介紹

Weapons - X

Name Power Armor Shield Speed Effects

X Buster 10 5 5 -8 -

X Buster MkII 30 12 12 -12 -

X Buster MkIII 110 30 30 -20 -

Guard Buster 12 10 10 -16 -

Guard Buster II 20 18 18 -20 -

Guard Buster III 60 30 30 -26 -

Scope Buster 20 9 9 -9 Accuracy +50%, Critical +4%

Scope Buster II 43 17 17 -13 Accuracy +50%, Critical +4%

Limit Buster 53 16 16 -16 Rarely Deals Finishing Blow

Limit Buster II 96 24 24 -20 Rarely Deals Finishing Blow

Fire Buster 15 7 7 -9 Fire Damage

Fire Buster II 37 14 14 -10 Fire Damage

Fire Buster III 80 23 23 -13 Fire Damage

Thunder Buster 18 9 9 -10 Thunder Damage

Thunder Buster II 38 15 15 -12 Thunder Damage

Thunder Buster III 81 25 25 -16 Thunder Damage

Ice Buster 22 10 10 -11 Water Damage

Ice Buster II 39 14 14 -12 Water Damage

Ice Buster III 83 23 23 -16 Water Damage

Gatling Gun 15 5 5 -22 8-shot attack, Accuracy-30%

Gatling Gun II 20 8 8 -23 8-shot attack, Accuracy-30%

Aero Canon 34 1 1 -2 Evade +5%

Aero Canon II 72 3 3 -5 Evade +5%

Brave Buster 80 20 20 -24 Power increases with LE loss

Turbo Buster 90 10 10 0 Power increases with higher LE

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Weapons - Zero

Name Power Armor Shield Speed Effects

Z-Saber 2 5 4 -8 2-hit attack

Z-Saber + 10 12 10 -11 2-hit attack

Z-Saber ++ 24 17 15 -13 2-hit attack

Z-Saber +++ 50 30 25 -25 2-hit attack

Flame Saber 34 18 16 -10 Fire Damage

Flame Saber + 82 22 20 -18 Fire Damage

Ice Saber 36 18 16 -12 Water Damage

Ice Saber + 85 22 20 -20 Water Damage

Thunder Saber 35 20 18 -12 Thunder Damage

Thunder Saber + 83 23 21 -20 Thunder Damage

Z Ichimonji 20 11 14 -7 2-hit attack, break armor, power at 40%

Rei Ichimonji 60 20 25 -9 2-hit attack, break armor, power at 40%

Z Rapier 12 3 1-3 -3 3-hit attack evade +5%

Z Rapier + 40 8 4 -5 3-hit attack evade +5%

Double Tooth 40 20 24 -16 Critical Hit +3%

Double Tooth + 63 20 18 -20 Critical Hit +3%

Soul Saber 50 26 30 -15 Damage increases when LE below 25%

Red Lotus Saber 80 0 0 0 3-hit attack, Armor & Shield converted to Power

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Weapons - Spider

Name Power Armor Shield Speed Effects

Spade J 15 5 6 0 Attack all at WE 75%

Club J 18 1 2 0 2 hits at WE 75%, Critical Strike +3%

Diamond J 12 4 5 10 Final Blow boosts Zenny at WE 75%

Heart J 13 10 11 0 Final Blow boosts EXP at WE 75%

Spade Q 21 9 10 0 Attack all at WE 75%

Club Q 24 3 4 0 2 hits at WE 75%, Critical Strike +3%

Diamond Q 17 8 9 10 Final Blow boosts Zenny at WE 75%

Heart Q 19 15 16 0 Final Blow boosts EXP at WE 75%

Spade K 24 12 13 0 Attack all at WE 75%

Club K 28 5 6 0 2 hits at WE 75%, Critical Strike +3%

Diamond K 20 11 12 10 Final Blow boosts Zenny at WE 75%

Heart K 22 20 21 0 Final Blow boosts EXP at WE 75%

Spade A 25 13 14 0 Attack all at WE 75%

Club A 29 6 7 0 2 hits at WE 75%, Critical Strike +3%

Diamond A 21 12 13 25 Final Blow boosts Zenny at WE 75%

Heart A 23 21 22 0 Final Blow boosts EXP at WE 75%

Joker 21 21 21 21 Random effect from all 4 suits

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Weapons - Massimo

Name Power Armor Shield Speed Effects

Massive Lance 18 7 6 -8 -

Massive Lance β 34 15 14 -12 -

Massive Lance γ 62 20 19 -14 -

Protect Lance 19 20 18 -26 Defense against status changes +2%

Protect Lance β 38 25 23 -30 Defense against status changes +2%

Protect Lance γ 72 33 31 -32 Defense against status changes +2%

Crash Hammer 30 12 11 -28 Critical Hit +20%, Accuracy -3%

Crash Hammer β 48 17 16 -29 Critical Hit +20%, Accuracy -3%

Shock Lance 20 5 4 -9 Thunder Damage + Bind Status

Shock Lance β 72 9 8 -13 Thunder Damage + Bind Status

Interceptor 93 16 14 -16 Chance to cancel enemy attack

Jet Guillotine 56 10 10 -10 Attacks all enemies

Beast Lance 120 30 30 -20 Fire Damage + Damage Recoil

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Weapons - Marino

Name Power Armor Shield Speed Effects

Beam Knife 9 10 9 -6 2-hit attack

Fire Star 30 10 12 -12 3-hit Fire damage

Ice Star 30 10 12 -12 3-hit Water damage

Thunder Star 30 10 12 -12 3-hit Thunder damage

Fire Stella 60 12 14 -14 Fire damage attacks all

Ice Stella 60 12 14 -14 Water Damage attacks all

Thunder Stella 60 12 14 -14 Thunder damage attacks all

Fire Comet 78 14 16 -16 5-hit Fire damage

Ice Comet 78 14 16 -16 5-hit Water damage

Thunder Comet 78 14 16 -16 5-hit Thunder damage

Beam Chakram 11 2 3 -4 3-hit attack

Beam Chakram V 22 4 6 -4 3-hit attack

Beam Miracle 35 15 16 -13 Final blow boosts Zenny

Beam Miracle V 72 20 21 -15 Final blow boosts Zenny

Beam Wonder 26 13 13 -11 Final blow boosts EXP

Beam Wonder V 50 16 17 -13 Final blow boosts EXP

Beam Blade 24 13 14 -8 2-hit attack

Beam Blade V 46 18 19 -14 2-hit attack

Beam Dagger 42 17 18 -7 Blind Status

Beam Sword 62 23 35 -18 2-hit attack

Vengeful Needles 0 30 30 -30 Damage rate depends on damage received

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Weapons - Cinnamon

Name Power Armor Shield Speed Effects

Angel Hand 14 14 14 -16 2-hit attack

Archangel 34 24 24 -20 2-hit attack

Divine Hand 58 32 32 -24 2-hit attack

Injector 24 12 12 -8 Cause Virus

Drill Arm 28 14 14 -2 Reduce Armor 50%

Melting Arm 33 16 16 -2 Reduce Shield 50%

Head Hammer 59 18 18 -4 Cause Beserk

Metal Boxer 20 3 3 -16 2-hit attack, High Critical %, Evade +15%

Full Metal Boxer 56 5 5 -24 2-hit attack, High Critical %, Evade +15%

O Effector 52 20 20 -4 Nullify enemy assist

Kitty Gloves 16 8 8 0 5-hit attack, reduce enemy status

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Weapons - Axl

Name Power Armor Shield Speed Effects

Axl Bullet 20 10 10 -18 2-hit attack

Axl Bullet II 36 16 16 -22 2-hit attack

Axl Bullet III 60 18 18 -26 2-hit attack

Revolver 16 7 7 -6 4-hit attack, Accuracy -20%

Metall Crash 40 12 12 -4 Good against Metalls

Noise Canceller 45 13 13 -4 Good against Mechaniloids

Beast Killer 58 16 16 -4 Good against Beasts

Preon Killer 68 19 19 -4 Good against Preon soldiers

Manhunter 90 20 20 -4 Good against Human-type enemies

Insect Killer 85 18 18 -4 Good against Insects

Machine Bullet 28 5 5 -20 2-hit attack, Evade +8%

Machine Bullet II 48 10 10 -24 2-hit attack, Evade +8%

Auto Rifle 30 10 10 -16 8-hit attack, Accuracy -30%

Ancient Gun 100 20 20 -12 Good against bosses

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Items

Name Type Effects

Vaccine Program Status Remove Virus

Anti-Lock Status Remove Bind

Warm-Up Status Remove Freeze

Cooler Status Remove Beserk

Clear Vision Status Remove Blind

Full Repair Status Remove Status Change from 1 character

Full Repair All Status Remove Status Change from All

Reboot Revive Revive dead character

Backup Revive Revive + Full LE

Gain Hyper Restore Restore Hyper Mode Turns

Boost Power Temp Stats Power +25%

Boost Armor Temp Stats Armor +25%

Boost Shield Temp Stats Shield +25%

Boost Speed Temp Stats Speed +25%

Unlock Limiter Temp Stats All +50% for 3 turns

Build LE Perm Stats Add 10 to LE

Build Power Perm Stats Add 1 to Power

Build Armor Perm Stats Add 1 to Armor

Build Shield Perm Stats Add 1 to Shield

Build Speed Perm Stats Add 1 to Speed

Build WE Perm Stats Add 1 to WE

Build Hyper Perm Stats Add 1 to Hyper

Mega Fire Attack 500 Fire Damage

Mega Blizzard Attack 500 Water Damage

Mega Thunder Attack 500 Thunder Damage

Ultra Fire Attack 1000 Fire Damage to All

Ultra Blizzard Attack 1000 Water Damage to All

Ultra Thunder Attack 1000 Thunder Damage to All

Liquid Suffocation Status May cause Freeze

Chaff Status Blind to all enemies

Hacking Status Berserk to all enemies

SubTank Heal Holds LE for reserve

Tank Part Heal Collect 4 to make a SubTank

Figure Token Coin Use to purchase figures

Micro Missile Sub Weapon 1 hit attack

Tomahawk Sub Weapon 1 hit attack, -25% Accuracy

Twin Missile Sub Weapon 2 hit attack

Twin Tomahawk Sub Weapon 2 hit attack, -25% Accuracy

Force Missile Sub Weapon 4 hit attack

Force Tomahawk Sub Weapon 4 hit attack, -25% Accuracy

Hunter Missile Sub Weapon 1 hit attack, +50% Accuracy

Photon Missile Sub Weapon 1 hit attack

Fire Missile Sub Weapon 1 hit Fire Damage

Justice Missile Sub Weapon 1 hit attack will not kill enemy

Twin Fire Sub Weapon 2 hit Fire Damage

Ice Missile Sub Weapon 1 hit Water Damage

Twin Ice Sub Weapon 2 hit Water Damage

Thunder Missile Sub Weapon 1 hit Thunder Damage

Twin Thunder Sub Weapon 2 hit Thunder Damage

Stamina Missile Sub Weapon 1 hit attack, Damage = 10% LE

Vitality Missile Sub Weapon 2 hit attack, Damage = 10% LE

Tractor Net Sub Weapon 1 hit Thunder Damage, may cause Bind

Smoke Missile Sub Weapon 1 hit attack, may cause Blind

Virus Missile Sub Weapon 1 hit attack, may cause Virus

Cracker Sub Weapon 1 hit attack, may cause beserk

Cryogenic Sub Weapon 1 hit attack, may cause freeze

Rust Missile Sub Weapon 1 hit attack, may lower enemy Power by 10%

Drill Missile Sub Weapon 1 hit attack, may lower enemy Armor by 10%

Melt Missile Sub Weapon 1 hit attack, may lower enemy Shield by 10%

Slime Missile Sub Weapon 1 hit attack, may lower enemy Speed by 10%

Oil Can Sub Weapon Make Fire attacks more damaging by 25%

Get Zenny + Sub Effect Boost Zenny

Get EXP + Sub Effect Boost EXP

Get FME + Sub Effect Boost FME

Item Capture Sub Effect Steal Items

Energy Capture Sub Effect Steal Energy

Power Charge Sub Effect Increase Attack power

Hawkeye Sub Effect Always hit opponent

Turbo Clock Sub Effect Next turn comes faster

Heat Haze Sub Effect Creates a Clone (Zero Only)

Generator Sub Effect Generates 20 WE

Energy Field Sub Effect 10 WE to all members for 1 turn (Cinnamon Only)

Bait Sub Effect Attract Enemy attack for 1 turn

Combat Absorb Sub Effect Protection from Melee attacks

Shot Absorb Sub Effect Protection from Shot Attacks

Super Absorb Sub Effect Protection from both

Vengeful Counter Sub Effect Chance for Counter Attack

LE+100 Force Metal Add 100 to Max LE

LE+300 Force Metal Add 300 to Max LE

LE+500 Force Metal Add 500 to Max LE

LE+1000 Force Metal Add 1000 to Max LE

WE+5 Force Metal Add 5 to Max WE

WE+10 Force Metal Add 10 to Max WE

WE Gain+5 Force Metal Gain 5 more WE per turn

WE Gain+10 Force Metal Gain 10 more WE per turn

WE Gain+25 Force Metal Gain 25 more WE per turn

Power+1 Force Metal Add 1 to Power stats

Power+3 Force Metal Add 3 to Power stats

Power+5 Force Metal Add 5 to Power stats

Power+10 Force Metal Add 10 to Power stats

Armor+1 Force Metal Add 1 to Armor stats

Armor+3 Force Metal Add 3 to Armor stats

Armor+5 Force Metal Add 5 to Armor stats

Armor+10 Force Metal Add 10 to Armor stats

Shield+1 Force Metal Add 1 to Shield stats

Shield+3 Force Metal Add 3 to Shield stats

Shield+5 Force Metal Add 5 to Shield stats

Shield+10 Force Metal Add 10 to Shield stats

Speed+1 Force Metal Add 1 to Speed stats

Speed+3 Force Metal Add 3 to Speed stats

Speed+5 Force Metal Add 5 to Speed stats

Speed+10 Force Metal Add 10 to Speed stats

Protect+1 Force Metal Add 1 to Armor & Shield stats

Protect+3 Force Metal Add 3 to Armor & Shield stats

Protect+5 Force Metal Add 5 to Armor & Shield stats

Protect+10 Force Metal Add 10 to Armor & Shield stats

Full Spec+1 Force Metal Add 1 to All stats

Full Spec+3 Force Metal Add 3 to All stats

Full Spec+5 Force Metal Add 5 to All stats

Full Spec+10 Force Metal Add 10 to All stats

Massimo + Force Metal All abilities +1, +25% Counter Attack (Massimo Only)

Assassin Mind Force Metal Critical +10%

Eagle Eye Force Metal Accuracy +10%

Fat Slicer Force Metal Evade +10% (Marino Only)

Light as a Feather Force Metal Evade +5%

Super Force Metal α Force Metal WE + 50, Recover 10% Each turn

Super Force Metal β Force Metal Power+100, Armor+100, Shield+100, Speed+20

Fire Guard Force Metal Protection from Fire

Fire Risist Force Metal Heavy Protection from Fire

Reverse Fire Force Metal Full Protection from Fire

Water Guard Force Metal Protection from Water

Water Resist Force Metal Heavy Protection from Water

Reverse Water Force Metal Full protection from Water

Thunder Guard Force Metal Protection from Thunder

Thunder Resist Force Metal Heavy Protection from Thunder

Reverse Thunder Force Metal Full Protection from Thunder

Virus Protection Force Metal Protection from Virus

Virus Block Force Metal Full Protection from Virus

Beserk Protection Force Metal Protection from Beserk

Beserk Block Force Metal Full Protection from Beserk

Bind Protection Force Metal Protection from Bind

Bind Block Force Metal Full Protection from Bind

Freeze Protection Force Metal Protection from Freeze

Freeze Block Force Metal Full Protection from Freeze

Blind Protection Force Metal Protection from Blind

Blind Block Force Metal Full Protection from Blind

DOA Protection Force Metal Protection from DOA

DOA Block Force Metal Full Protection from DOA

Firewall Force Metal Protection from Resistance

Block All Force Metal Full protection from Resistance

Resist Force Metal Protection from stat changes

Super Resist Force Metal Heavy Protection from Stats Changes

Infinate Resist Force Metal Full Protection from Stats Changes

Minus Metal 10 Force Metal Lower Erosion cost by 10

Minus Metal 20 Force Metal Lower Erosion cost by 20

Auto SubTank Force Metal Automatically uses "Life Gain 25"

Auto Recover Force Metal Revives character with 25% LE

Auto Barrier Force Metal Increases in Defense each turn

Bluff Force Metal Avoid attack (Spider Only)

Zero Shift Force Metal No damage from attacks less than level x5

X Heart Force Metal Revive with 10% (X Only)

Decoy Force Metal Revive with 25% LE (1 Time Only)

Change Impact Force Metal Enemy attack add 1 WE

F5 Cancellor Force Metal Cancels Final Strike

Analyzer Force Metal Adds Analyze command

Learning Aid Force Metal Gives extra EXP

End to All Force Metal Normal attack will not kill enemy

Caution Force Metal Lowers enemy encounter

Attractor Force Metal Doubles enemy encounter

Neutralize -10 Force Metal Reduce Erosion by 10%

Neutralize -20 Force Metal Reduce Erosion by 20%

Neutralize -30 Force Metal Reduce Erosion by 30%

Self Repair Force Metal Non-Battling Characters gain LE each turn when in Reserve

Exodus Force Metal Let's you run away

Cutting Edge Force Metal Lets you attack first

Lucky Girl Force Metal Zenny increases by 10%

Good Luck Force Metal Higher chance of winning item in battle

Monopoly Force Metal All EXP goes to character using this FM

D-Shark Deployment Bot Enemy you can deploy

Big Monkey Deployment Bot Enemy you can deploy

Einhammer Deployment Bot Enemy you can deploy

Killer Mantis Deployment Bot Enemy you can deploy

Radar Killer Deployment Bot Enemy you can deploy

Mega Mantor Deployment Bot Enemy you can deploy

Blue Devil Deployment Bot Enemy you can deploy

Meltdown Deployment Bot Enemy you can deploy

Patrol Dog Deployment Bot Enemy you can deploy

Preon Deployment Bot Enemy you can deploy

Dober Man Deployment Bot Enemy you can deploy

Rush Roader Deployment Bot Enemy you can deploy

Degraver Deployment Bot Enemy you can deploy

Mega Tortoise Deployment Bot Enemy you can deploy

Ball De Voux Deployment Bot Enemy you can deploy

Wolfloid Deployment Bot Enemy you can deploy

Sine Dropper Deployment Bot Enemy you can deploy

Batton Bone Deployment Bot Enemy you can deploy

Gulpfer Deployment Bot Enemy you can deploy

Metall Deployment Bot Enemy you can deploy

Pararoid Deployment Bot Enemy you can deploy

Raybit Deployment Bot Enemy you can deploy

Gold Blader Deployment Bot Enemy you can deploy

Bladey Deployment Bot Enemy you can deploy

X8 Trial Key Key Item Unlock the playable Rockman X8 demo (PS2 only)

Heavy Motor Key Item Needed to power up Gold Blader

Mini Motor Key Item Needed to power up Pararoid

Mini Battery Key Item Needed to power up Gulpfer, Mega Tortoise & Mega Mantor

Bone Key Key Item Needed to power up Dober Man

Cyber Liquid Key Item Needed to power up Blue Devil

Ball and Chain Key Item Needed to power up Einhammer

Alie's ID Key Item ID card from Alie

Security Card Key Item Card needed to get to shops

Prisoner ID Key Item ID needed to free R

Booster Part Key Item Let's X break items with dashing

Red Pickaxe Key Item Trading Item

Yellow Pickaxe Key Item Trading Item

Blue Pickaxe Key Item Trading Item

Green Pickaxe Key Item Trading Item

White Pickaxe Key Item Trading Item

Electric Component Key Item Trading Item

Central Key Key Item Key that lets you fight the Tail Clan

Intruder Disc Key Item Disc that lets you fight the Tail Clan

Sky Disc Key Item Disc that lets you fight the Tail Clan

Lagrano Key Key Item Special Key

Tianna Key Key Item Special Key

Gimialla Key Key Item Special Key

Melda Key Key Item Special Key

Ultimate Armor Special Armor Ultimate Armor for X

Absolute Zero Special Armor Ultimate Armor for Zero

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Sub Tank

Name Cost % Description

Life Gain 25 20 Recovers 25% of MAX LE to one character.

Life Gain 50 33 Recovers 50% of MAX LE to one character.

Life Gain MAX 60 Recovers LE fully to one character.

All Life Gain 25 50 Recovers 25% of MAX LE to the whole group.

All Life Gain 50 80 Recovers 50% of MAX LE to the whole group.

All Life Gain MAX 100 Recovers LE fully to the whole group.

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